ETS
Basic for Plane maps, terrains, units movement and war.
- Classes and weapons: https://strategywiki.org/wiki/Wolfenstein:_Enemy_Territory/Classes
- Voice commands: https://eurotoxic.wordpress.com/2009/10/06/wolfenstein-enemy-territory-quick-chats/
Places
- Name: World
- Shape: plane xy (define origin for internal locuses)
- Contains locuses:
- x, y (define origin for internal lacuses)
- terrain
- state: liquid/solid/gas…
- material: water/earth/sand/rock…
- vegetation: grass/forest…
- building
- purpose: factory, quarters, church, basament…
Agents
- name: Soldiers
- shape: humanoid
- skills
Modifiers should go on Sons and are tables themselves
- purpose: (movement, offence)
- Fixed:
- operation and factor (minus 2, divided_by 2)
- Variable
- table url
Status
Boundary, Goal, Land
- Fireteams
- TL: Team Leader, AR: Automatic Rifleman, Grenadier: GR, Rifleman: R, DM: Designated Marksman, Anti Armour Specialist: AAS…
- Squad
- small military unit typically containing two or more fire teams. It typically contains a dozen Soldiers or less
- Squad groups, Friendly Fire disabled (timeout if want to change)
Changers
Nod Command Will
- Voice, scheduled, generated
Fork: join
Form dow/join.yml
Svg _includes/svg/dow-join.svg
Parent: world
Form dow/world.yml